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Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend.

Earthdawn is set in a world of high adventure, high magic, and terrible danger. Trolls, dwarfs, elves, orks, and humans live side by side with exotic races: the lizard-like t'skrang, the small, winged windlings, and the earthen obsidimen. In the Age of Legend, bold heroes from all across Barsaive band together - ready to fight for life and freedom against the remaining Horrors and the oppressive Theran Empire, which seeks to bend the rebellious province again to their yoke. Through noble deeds and sacrifice, the heroes of the world forge Barsaive's future, arming themselves for their daunting task with powerful magical spells and treasures.

First producted by FASA 1993-1999, a second edition was published under licence by Living Room Games from (1999-2008), and a second licence was granted to Redbrick who produced a 'classic' edition (2005-2008), republish original FASA material in PDF format and launched the 3rd Edition in 2009.

Earthdawn 1e (FASA) Earthdawn 2e (Living Room Games) 'Classic' Edition (Redbrick)
Links Earthdawn 3e (Redbrick) Resources

Setting Page last updated: 13 May 2010