RPG Resource: Click here for home page
 
 
Main Menu
 What's New
 Reviews
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 Community Content
 General Resources
 Game Companies
 Journals
 Inspirations
 Board & other games
 Copyright Statement

Search



C.J. Carella`s Witchcraft 2e Core Rulebook

Witchcraft 2e Core Rulebook

What if witchcraft were real and the monsters didn't stay in the storybooks?

Publisher's blurb: "WitchCraft is a game of modern magic and dark secrets. Player characters are the Gifted. Feared for their unique powers, they have been hounded for centuries, and forced to practice their Arts in secret. The time for hiding is over. A Time of Reckoning draws near. It marks the end of an era and the beginning of a new one or the destruction of all things. The choices the Gifted make will determine what our future will be like.

"WitchCraft is a complete roleplaying game, with rules to create Gifted and Mundane characters, an overview of a modern world beset by supernatural danger, and the Unisystem, a set of game mechanics that can use dice, cards or be completely story-driven to fit the needs and desires of your gaming group."

More when I get hold of a copy!

Book Details:
Author: CJ Carrella
Publishers' Reference: EDN4000
ISBN: 1-891153-40-2
Hardback, 320 pages
Date: June 1999

Buy this product:

Product page last updated: 18 June 2019