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Community Content

Building on the 'open-source' concept first exemplified by the Open Gaming Licence created for D20 games by Wizards of the Coast in 2000, more and more publishers are making it possible for individuals (rather than other game companies) to produce adventures, supplements and source material for their games - something to be encouraged, as role-playing is all about creativity and a lot of the fun of running games is creating your own material. Now it's possible to share it with the rest of the gaming world - and even make some money for your efforts!

OneBookShelf (parent company of the DriveThruRPG and RPGNow sales sites) has stepped in to assist, facilitating the creation and distribution via a Community Content programme that has well-nigh exploded with several publishers enabling use of their games. Others prefer to run their own programmes.

These are the ones I know about so far:-

  • Canis Minor - for Onyx Path Publishing's Pugmire
  • Contaigon Apocrypha - for Aegis Studio's Contagion
  • Cortex Plus Creator Studio - for Margaret Weiss Productions' Cortex system
  • Cyper System Creator - for Monte Cook's Cypher system
  • Disciples of the Demon Lord - for Scwalb Entertainment's Shadows of the Demon Lord
  • Dragonbite Community Creator - for models compatible with Fat Dragon Games' Dragonlock terrain products
  • Dungeon Master's Guild - for Wizards of the Coast's Dungeons & Dragons 5e
  • Explorer's Society - for John Wick Presents' 7th Sea 2e
  • Miskatonic Repository - for Chaosium's Call of Cthulhu
  • Slarecian Vault - for Onyx Path's Scarred Lands setting for Dungeons & Dragons 5e
  • Storytellers Vault - for the Old World of Darkness from White Wolf and Onyx Path Publishing
  • Stratosphere - for Atlas Games' Unknown Armies
  • Travellers' Aid Society - for Mongoose Publishing's Traveller II
  • WOIN Community Publisher Syndicate - for EN Publishing's What's OLD is NEW RPG system

Page last updated: 2 May 2018