RPG Resource: Click here for home page
Main Menu
 What's New
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 Community Content
 General Resources
 Game Companies
 Board & other games
 Copyright Statement


Dungeons & Dragons 3e: Honour Among Thieves

Honour Among Thieves

The Players Introduction sets the scene. Some three nights ago, the 12-year-old daughter of the local lordling vanished when a caravan was attacked, leaving a pile of corpses and blood, but not her body. The lordling has offered riches, magic items, you name it, for anyone who can get her back. Hopefully the party accepts the challenge but even if they don't, as they wander the city steets suddenly a child runs towards them yelling for help and annoucing that she is the Lady Alexandra, Princess of Dresburg...

The background for the DM doesn't elaborate much although it provides a little more detail on what anyone investigating the remains of the caravan might have found. The city of Dresburg (change the name as suits to fit your campaign world) can be the party's home town or a place that they've just arrived in: all that is needed is an inn, a fortified palace and a sewer system... the rest is left to you.

Given the introduction, you might be thinking that this is an easy job, and so it appears to begin with. The folks chasing her are seen off and the party is soon occupying rooms in the best inn the city boasts with a fat purse apiece to buy fine clothes for a gala in their honour where medals are to be bestowed upon them... but of course, nothing's that simple! The party soon finds itself in trouble with the very authorities that were lionising them mere moments ago, and sloshing through the sewers rather than attending a gala in their honour. Such is the life of an adventurer.

A nasty new monster is introduced and the magic item is the medal - more than a shiny bauble on a piece of ribbon, as the party will discover if they manage to save the day and get awarded it after all... about the only flaw in the entire adventure is that the text promises that it has two magical functions, then only details one!

This is a cracking little adventure that should prove appealing to parties who enjoy interaction and intrique as well as a good (if smelly) delve with traps and monsters to overcome.

Return to Honour Among Thieves page.

Reviewed: 8 October 2017