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Dungeons & Dragons 3e: Black Rain

Black Rain

Black rain is a strange phenomenon, mercifully rare, that either causes or marks a short period when all divine spellcasters are cut off from the deities. During one such event some rotten swine saw fit to attack a temple dedicated to St. Cuthbert - just when the clerics there cannot do much about it Can the party help?

The suggestion is made that you use a temple in a large town/city in your campaign world, preferably one in which the party has a good reputation already. A suitable floorplan is provided, modified from one in the September 2001 edition of the Map-a-Week feature on the Wizards of the Coast website (the original link in the PDF works at the time of writing), but if you have already established a layout for the temple you wish to use it should proved relatively simple to adapt the descriptions to suit your own temple.

There is a brief DM's background and several hooks to get the party involved. Basically, one day the city awakes to find this nasty black rain falling and then the alarm is raised at the St. Cuthbert temple. The party can get some information from the town watch commander or by gathering information, and then they will have to figure out how to get into the temple as there is a strange energy barrier around it!

Once they do find the way in (you may have to steer them a little, as only one method is apparently possible), they will have to fight the invaders - with any clerics or other divine spellcasters operating at a bit of a disadvantage as their magic won't work. Best to stock up on healing potions! The intruders will have to be defeated - they are not willing to negotiate - but if they are, the local bishop will really owe the party one!

It's an exciting mission with twists that should make the party - especially the clerics - think about what they are doing.

Return to Black Rain page.

Reviewed: 17 May 2016