In this, the eighth of the New Paths series, we meet the Trickster, a crafty scoundrel who always seems to come out on top using a mix of stealth and other dubious skills, arcane study and innate casting ability. Outwitting and outthinking their enemies is their specialty, but a sneaky well-targeted spell or a dagger in the back will do as opportunity offers itself.
There's a magnificent full-page illustration, then the text launches into all the game mechanical information required for this new base class. The Trickster's spell casting abilities are particularly interesting: although he has to choose and learn his spells in advance, he can cast any spell he's learned as many times as he likes until he's used up his daily capacity to cast spells of that level. Sneak attacks, the ability to cast spells with a range of touch sneakily, and more are in his repertoire, and he can choose to be an acrobat and can even pilfer other people's spells... and cast them!
The character sounds great fun to play, with an innate curiousity and mischievous nature which would be particularly suited to urban adventuring and games in which interaction as well as combat feature large. There's no exemplar character, though, if you want to play one you'll have to settle down and create the character from scratch.
Return to The Trickster page.
Reviewed: 14 February 2016