Taking the Pathfinders to another exotic and cinematic location, this adventure sees them tasked with escorting the remains of the famous Venture-Captain Targos Min-Katheer to his final resting place... but it's never quite as simple as that, is it?
The scenario sees a lot of travelling, although the trip to the oasis city of Lopul where they are to pick up the body is glossed over in a few words (those playing this at home without the constraints of a convention slot might want to expand on this journey). Once there, it appears that others also want the corpse so a brawl will ensue before the party can find a caravan going in the right direction to join. Needless to say, it's not just the desert that they will have to contend with, and I'm not just talking about a few wilful camels! Sandstorms, desert raiders, treachery and an ancient shrine await... and there's a final twist in the tale as well.
It's an exciting adventure in an exotic, arid landscape with plenty to challenge the party - they'll need sharp wits as well as combat skills to survive, never mind complete their task and deliver the Venture-Captain's remains to his home town for burial. Should you be playing this as part of your own campaign, there are various things you could follow up on in future adventures, too.
The Faction tasks are pertinent and varied, and could prove for some amusing interaction between members of the party if several Factions are represented. This time, they really enhance the adventure, being well-considered and appropriate to what is going on.
Overall, an excellent adventure for low-level Pathfinders with hidden nuances that serve to make it a lot more than a simple desert trip.
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Reviewed: 1 January 2016