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Pathfinder RPG: City of Locusts

City of Locusts

The sixth and final part of the Wrath of the Righteous adventure path includes an 18th-level adventure, an exploration of the apocalyptic cult of Deskari, along with an article filled with suggestions for how to both continue this campaign and to launch a new one in the transformed Worldwound after the heroes succeed (or perhaps fail) round out this volume, along with a bestiary of several monsters.

Publisher's blurb: "The heroes of the Fifth Crusade have risen to heights of power undreamed of and have dealt blow after blow to the demonic armies of the Worldwound. As they return to Golarion from the Abyss, though, they find that their enemies are no longer sending minions after them - they've drawn the attention of not only the leaders of the Worldwound, but that of their demonic patron, Deskari, Lord of the Locust Host. The method for closing the Worldwound permanently lies within the heroes' grasp, but in order to do so they must venture where no crusader has ever returned from intact. They must enter the crumbling City of Locusts to defeat its demonic ruler, but even this is but a stepping stone to the final battle against Deskari himself!"

More when I get hold of a copy!

Book Details:
Authors: Richard Pett, Adam Daigle, James Jacobs, Nicolas Logue, Jason Nelson, Sean K Reynolds, Tyler Pomplon, and Robin D. Laws
Publishers' Reference: PZO9078
ISBN: 978-1-60125-587-7
Paperback, 96 pages
Date: February 2014

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Product page last updated: 27 September 2015