RPG Resource: Click here for home page
 
 
Main Menu
 What's New
 Reviews
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 Community Content
 General Resources
 Game Companies
 Journals
 Inspirations
 Board & other games
 Copyright Statement

Dungeons & Dragons 3e/Pathfinder RPG
 Rules
 D&D Core Rules
 Pathfinder Rules
 Additional Rules - WotC
 Additional Rules - others
 Character Classes
 Character Races
 Arcane Magic
 Divine Magic & Religion
 Psionics
 Monsters
 Undead
 Evil
 Warfare
 Equipment & Items
 Alchemy & Herbs
 World Building
 City Resources
 Natural World
 Sea & Ships
 The Planes
 Dreams
 NPCs
 Blueprints Floor Plans
 Settings & Scenarios
 1-on-1 Adventures
 Ados: Land of Strife
 Adventure Keep
 Adventureaweek.com
 Aldor
 Arcana Evolved
 Arcanis
 Archipelagos
 Argyle
 Arthad
 Ave Moloch
 Basic Paths
 Black & White Adventures
 Bleeding Edge Adventures
 Bluffside
 Broken
 Campaign Gems
 Castlemourn
 Cerulean Seas
 Cities of Fantasy
 Crown: City of the Fallen
 Dawnforge
 Dragonlance
 DragonMech
 Drel
 Dungeon Crawl Classics
 Eberron
 Eldoria
 Eden Odessey
 Elemental Lands
 Epic Tales
 Erde
 Fighting Fantasy
 Folkloric
 Forgotten Realms
 Foul Locales
 Freeport
 GameMastery Modules
 Ghostwalk
 Gothos
 Grave Undertakings
 Greyhawk
 Instant Adventures
 Iron Heroes
 Judges Guild
 Kaidan
 Kingdoms of Kalamar
 Legends of Fantasy
 Legends & Lairs
 The Lonely Coast
 Midgard
 Midnight
 Myrik
 Myrra
 NeoExodus: A House Divided
 Nyambe
 Oathbound
 Original Adventures
 Paizo Adventure Paths
 Pathfinder Chronicles
 Pathfinder Modules
 Pathfinder Player Companion
 Pathfinder Society
 Penumbra
 OSRIC
 Parsantium
 Ptolus
 Ravenloft
 Redhurst Academy of Magic
 Rituals of Choice
 Rogue Genius Games
 Rokugan
 Santiago AP
 Scarred Lands
 Sidetrek Adventure Weekly
 The Sinking
 Sovereign Stone
 Urban Adventures
 Violet Dawn
 Way of the Wicked
 What Lies Beyond Reason
 Wicked Fantasy Factory
 Windhaven
 World of Warcraft
 Zeitgeist
 Scenarios
 Multiple Level Campaigns
 1st Level
 2nd Level
 3rd Level
 4th Level
 5th Level
 6th Level
 7th Level
 8th Level
 9th Level
 10th Level
 11th Level
 12th Level
 13th Level
 14th Level
 15th Level
 16th Level
 17th Level
 18th Level
 19th Level
 20th Level

Search



Pathfinder RPG: The Genius Guide to Archer Archetypes

The Genius Guide to Archer Archetypes

Ranged combat has, in fantasy games, always taken second place to melee - time to redress the balance!

Publisher's blurb: "The archer is a figure of heroic legend and romance - often coming from the ranks of commoners. In eras when the battlefield was dominated by heavily armored knights, archers represented the idea that skill and determination can level the playing field, both in warfare and conflicts between the social classes.

"Robin Hood and his merry men are the classic icons of the heroic archer, but they are far from the only examples of that archetype. Historic examples of archer warriors range from the horse archers of Attila the Hun to the English and Welsh longbowmen at the battle of Agincourt. And when an archer's talent is great enough, the facts of his life often become overshadowed by legends and mythology, as is the case with China's Zhou Tong and Norway's Einar Tambarskjelve. Ancient gods such as Artemis and Apollo were famed for their skill with bows, as were the heroes Arash, Hercules, Houyi, Orion, and Ulysses. Plus, if we broaden our definitions a bit to accept any hero using ranged weapons, William Tell's shooting an apple off his son's head and David slaying Goliath further expand the ranks of heroic archers.

"Such heroics are difficult to achieve using the Pathfinder Roleplaying Game, and with good reason. The rules are designed to provide broad, flexible, balanced characters for players to take through adventures and, as history shows, skilled archers very much tip the balance in almost any combat in which they participate. But with the addition of archetype packages - a new character creation option - and a few new ranged weapon combat feats, it is possible to heighten the role heroic archers can play in your campaign without making them the overwhelming force they were on the battlefields of our ancient world."

More when I get hold of a copy!

Book Details:
Author: Owen K.C. Stephens
Publishers' Reference: OWC5034
ISBN: n/a
PDF, 13 pages
Date: May 2010

Buy this product:

Product page last updated: 6 October 2011