Going a lot further than just Pointmen & FIxers, this book contains a lot of solid rules expansions for tradecraft, interrogation and the 'Mastermind System' of opposition design; plus new prestige classes, skills and feats to round out your characters.
Publisher's blurb: "Play the Great Game by your own rules! This 128-page mechanics expansion for the Spycraft RPG contains all the rules needed to create the ultimate fixer or pointman. With exhaustive coverage of modern tradecraft and mission resources, this book's a 'must have' for any serious secret agent."
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Author: Scott Gearin
Publishers' Reference: AEG1805
Paperback, 128 pages
Date: March 2003
Product page last updated: 16 July 2005