The rules mechanic is a good compromise beyween realism and playability. The boxed set contains several components. The Player's Manual covers history and politics of the 2300 AD universe, character creation, equipment, weapons, vehicles, and transport. The Referee's Manual covers the task resolution system, combat, star travel, space combat, ship listings and world generation. There is an adventure booklet, The Tricolour's Shadow, and a colour map and listing of the stars within 25 parsecs of Earth.
Publisher's blurb: "Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300 - the state-of-the-art in science fiction role-playing.
"Traveller: 2300 plays against a background of Earth 300 years after the cataclysm of the Third World War. Set in a world where nations still clash, civilization has crawled back to its pre-war levels, and then beyond. The world is dominated by the Third French Empire. Earth's hundred nations have colonies among the stars. First contact happened long ago, and commerce with aliens in now commonplace. But exploration still goes on! The conquest of the stars has just begun."
Authors: Timothy B. Brown, Frank Chadwick, and Marc W. Miller
Publishers' Reference: GDW1000
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Product page last updated: 13 October 2015