The D20 system seems designed for the 'comic book' style of role-playing, so here is the real thing: a superhero game to play using this mechanic.
Publisher's blurb: "Bring four color action to your tabletop with the Mutants & Masterminds RPG! This full color, 192-page hardback contains everything you need to enter the world of comic book heroics. Mutants & Masterminds uses the Open Game License from Wizards of the Coast, optimizing the rules for superhero play with point built characters and a modular powers system that lets you build exactly the character that you want to play. As suits the genre, combat is fast and furious and everything in the game can be resolved with a single d20. The book also includes an adventure that introduces Green Ronin's Freedom City setting and a selection of Hero Archetypes that let you jump right into the action."
More when I get hold of a copy!
Click HERE if you want to buy this book from Amazon.com or HERE
if you prefer to use Amazon UK.
Author: Steve Kenson
Publishers' Reference: GRR2001
Hardback, 192 pages
Date: September 2002