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Dungeons & Dragons: Savage Tide Player`s Guide

Savage Tide Player's Guide

Designed to support the 'Savage Tide' adventure path published in Dungeon magazine over the course of a year, this contains background information of use to both player and DM.

Publisher's blurb: "The first savage tide has already touched the mortal world, yet none who live today recall this terrible time of red ruin. It swept over an ancient city, transforming beggar and noble, merchant and thief, resident and visitor, one and all into feral, ravenous fiends. What took the ancients hundreds of years to build came crumbling down in a matter of days. When the final ripples of the tide faded, only ruins remained.

"Now, after a thousand years, the hidden architect of the Savage Tide gazes upon new targets. This time, the doom will not be limited to one hapless city. This time, all of civilization is perched on the shore, blissfully ignorant of what the tide is about to bring in.

"The Savage Tide Adventure Path is a complete campaign featured over the course of a year in Dungeon, running from issue #139 to issue #150, that will take your PCs from their lowly beginnings at 1st level to the lofty heights of 20th, and possibly beyond. It all begins in the exotic port city of Sasserine, detailed in this booklet."

More when I get hold of a copy!

Book Details:
Author: James Jacobs
Publishers' Reference: Unknown
ISBN: Unknown
Paperback, 16 pages
Date: 2006

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Product page last updated: 13 August 2007