Aimed at the player, this provides all you need to play a character in a True20 game.
Publisher's blurb: "True20 Adventure Roleplaying is the next evolution in game design from the company that brought you award-winners like Mutants & Masterminds and Blue Rose. Now getting into True20 is easier than ever before with the True20 Pocket Player's Guide. This handy and affordable book contains all the rules you need to play the game, from character creation and combat to special abilities, supernatural powers, and equipment. True20 simplifies and streamlines the adventure roleplaying experience: everything is resolved using the same core system and all you need is a single 20-sided die to play! There's no bookkeeping of points, whether hit points, power points, or experience points. Game play is fast and furious and you can use True20 to model nearly any genre, from fantasy and historical to modern and scifi."
More when I get hold of a copy!
Book Details:
Author: Steve Kenson
Publishers' Reference: GRR1709
ISBN: Unknown
Paperback, 160 pages
Date: Unknown
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Product page last updated: 15 July 2007