The first bound-book version of the core rules, produced by Games Workshop in the UK.
Publisher's blurb: "Fantasy Role-playing in the Worlds of H. P. Lovecraft. Enter the awesome universe of the Cthulhu Mythos, those dread tales in which magic, science, arcane lore and fetid horror irrevocably sear the lives of those for whom the bizarre and the curious have unseemly attraction. A universe where the veneer of normalcy is ever threatened by the plots and manifestations of he unutterably evil Old-Ones whose minions strive for the return and rule of their mighty and foul Lord, the Great Cthulhu. Call of Cthulhu is a sophisticated, open-format game without conventional board or playing pieces, the action and events take place in the imaginations of the players and the gamemaster. As a player in Call of Cthulhu you are cast in the role of an Investigator piecing together clues and histories of the mythos as you move through the world of the fabulous 1920s. As a Gamemaster (Keeper) you will present this world to the players and control the cosmic horrors underlying the events of the time. This volume contains all the information needed to play Call of Cthulhu and provide for many hours of fascinating involvement in a world of gothic horror in the true Lovecraft tradition."
More when I get hold of a copy!
Authors: Sandy Petersen with others
Publishers' Reference: CHA2317
ISBN: 0-933635-15-X (US) and 0-869893-00-X (UK)
Hardback, 192 pages
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Product page last updated: 21 January 2007