RPG Resource: Click here for home page
Main Menu
 What's New
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 Community Content
 General Resources
 Game Companies
 Board & other games
 Copyright Statement

Dungeons & Dragons 3e/Pathfinder RPG
 D&D Core Rules
 Pathfinder Rules
 Additional Rules - WotC
 Additional Rules - others
 Character Classes
 Character Races
 Arcane Magic
 Divine Magic & Religion
 Equipment & Items
 Alchemy & Herbs
 World Building
 City Resources
 Natural World
 Sea & Ships
 The Planes
 Blueprints Floor Plans
 Settings & Scenarios
 1-on-1 Adventures
 Ados: Land of Strife
 Adventure Keep
 Arcana Evolved
 Ave Moloch
 Basic Paths
 Black & White Adventures
 Bleeding Edge Adventures
 Campaign Gems
 Cerulean Seas
 Cities of Fantasy
 Crown: City of the Fallen
 Dungeon Crawl Classics
 Eden Odessey
 Elemental Lands
 Epic Tales
 Fighting Fantasy
 Forgotten Realms
 Foul Locales
 GameMastery Modules
 Grave Undertakings
 Instant Adventures
 Iron Heroes
 Judges Guild
 Kingdoms of Kalamar
 Legends of Fantasy
 Legends & Lairs
 The Lonely Coast
 NeoExodus: A House Divided
 Original Adventures
 Paizo Adventure Paths
 Pathfinder Chronicles
 Pathfinder Modules
 Pathfinder Player Companion
 Pathfinder Society
 Redhurst Academy of Magic
 Rituals of Choice
 Rogue Genius Games
 Santiago AP
 Sidetrek Adventure Weekly
 The Sinking
 Sovereign Stone
 Urban Adventures
 Violet Dawn
 Way of the Wicked
 What Lies Beyond Reason
 Wicked Fantasy Factory
 World of Warcraft
 Multiple Level Campaigns
 1st Level
 2nd Level
 3rd Level
 4th Level
 5th Level
 6th Level
 7th Level
 8th Level
 9th Level
 10th Level
 11th Level
 12th Level
 13th Level
 14th Level
 15th Level
 16th Level
 17th Level
 18th Level
 19th Level
 20th Level


Dungeons & Dragons: OSRIC


A toolkit to enable the production of '1st Edition Style' adventures, a challenge that has been taken up by several publishers.

Publisher's blurb: "OSRIC represents a compilation of rules for old school-style fantasy gaming. The book is intended to reproduce underlying rules used in the late 1970s to early 1980s, which being rules are not subject to copyright, without using any of the copyrighted "artistic presentation" originally used to convey those rules. In creating this new "artistic presentation," we have made use of the System Reference Document produced by Wizards of the Coast.

"The reason for going back to square one and restating the underlying rules is simple. It allows old school publishers (both commercial and fans) to reference the rules set forth in this document without making reference to any protected trademark (this document is trademarked, but the use of the trademark is permitted under the terms of an open license รข?? see the license pages on this site). By using this document in tandem with the Open Game License of WOTC, a publisher should be able to produce products for old-school fantasy gaming and clearly make reference to this particular ruleset without violating the terms of the Open Game License.

"Thus, in many ways, the entire OSRIC book is nothing more than a tool for old-school writers, a stepping stone to put the original, non-copyrightable portion of the old-school rules into an open license, as permitted by law."

More when I get hold of a copy!

Book Details:
Publishers' Reference: Unknown
ISBN: n/a
PDF, pages
Date: 2006

Obtain this product:

Product page last updated: 11 November 2006