Bring the technomages to life within your game.
Publisher's blurb: "We are dreamers, shapers, singers, and makers. We study the mysteries of laser and circuit, crystal and scanner, holographic demons and invocations of equations. These are the tools we employ and we know many things. - Elric to Captain Sheridan in Babylon 5: The Geometry of Shadows
"With this line, Elric introduces the fans of Babylon 5 to a mysterious organisation known as the techno-mages - the ultimate proof of Arthur C. Clarke's famous Third Law: Any sufficiently advanced technology is indistinguishable from magic. Techno-mages appear, even upon careful study, to be the futuristic version of wizards. Cloaked, casting spells, speaking in riddles - the character of Elric could just as easily have been Gandalf or Merlin. In fact, who's to say Merlin himself was not, in truth, a techno-mage? Perhaps he was... but if so, only the techno-mages know for sure.
"Within these pages, the mysterious order of techno-mages is at last introduced to the Babylon 5 roleplaying community. This group adds nothing less than an entire collection of techno-magical characters, spells, items, and technology to the game. However, despite appearances, the reader must remember that technomancy is not magic. Everything a techno-mage does can be traced back to the filaments of highly advanced technology strung throughout his body. Magic is not something that can be easily taught, but takes a lifetime of study to completely master. The life of a techno-mage is a constant struggle to control his destructive impulses and live up to the tenets of his order."
Author: Bruce Graw
Publishers' Reference: MGP3339
Paperback, 128 pages
Date: April 2004
Buy this product:
Product page last updated: 7 February 2020