Killing off a deity is about as dramatic as you can get. Here's how.
Publisher's blurb: "Kill a God in Your Game! A god dies. The faithful mourn. Others rejoice. A few see opportunity. All is forever changed.
"Malhavoc Press proudly presents the event book, a new concept in roleplaying products by 3rd Edition codesigner Monte Cook. Requiem for a God postulates that a major event has taken place in your campaign - the death of a divine power.
"This d20 event book offers you the rules and guidelines to introduce this fully-developed concept. Game master notes detail the deaths repercussions on your campaign and new prestige classes tap into the departed gods power. Characters can wield artifacts made of god-relics, as well as spells fueled by lingering divine essence. Meanwhile, dark creatures born of the gods passing challenge adventurers of all levels. Tie-in scenarios feature power-mad villains seeking to hoard their new might, while cosmic forces move to realign the balance."
More when I get hold of a copy!
Author: Monte Cook
Publishers' Reference: WW16120
Paperback, 64 pages
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Product page last updated: 17 July 2006