RPG Resource: Click here for home page
 
 
Main Menu
 What's New
 Reviews
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 Community Content
 General Resources
 Game Companies
 Journals
 Inspirations
 Board & other games
 Copyright Statement

Dungeons & Dragons 3e/Pathfinder RPG
 Rules
 D&D Core Rules
 Pathfinder Rules
 Additional Rules - WotC
 Additional Rules - others
 Character Classes
 Character Races
 Arcane Magic
 Divine Magic & Religion
 Psionics
 Monsters
 Undead
 Evil
 Warfare
 Equipment & Items
 Alchemy & Herbs
 World Building
 City Resources
 Natural World
 Sea & Ships
 The Planes
 Dreams
 NPCs
 Blueprints Floor Plans
 Settings & Scenarios
 1-on-1 Adventures
 Ados: Land of Strife
 Adventure Keep
 Adventureaweek.com
 Aldor
 Arcana Evolved
 Arcanis
 Archipelagos
 Argyle
 Arthad
 Ave Moloch
 Basic Paths
 Black & White Adventures
 Bleeding Edge Adventures
 Bluffside
 Broken
 Campaign Gems
 Castlemourn
 Cerulean Seas
 Cities of Fantasy
 Crown: City of the Fallen
 Dawnforge
 Dragonlance
 DragonMech
 Drel
 Dungeon Crawl Classics
 Eberron
 Eldoria
 Eden Odessey
 Elemental Lands
 Epic Tales
 Erde
 Fighting Fantasy
 Folkloric
 Forgotten Realms
 Foul Locales
 Freeport
 GameMastery Modules
 Ghostwalk
 Gothos
 Grave Undertakings
 Greyhawk
 Instant Adventures
 Iron Heroes
 Judges Guild
 Kaidan
 Kingdoms of Kalamar
 Legends of Fantasy
 Legends & Lairs
 The Lonely Coast
 Midgard
 Midnight
 Myrik
 Myrra
 NeoExodus: A House Divided
 Nyambe
 Oathbound
 Original Adventures
 Paizo Adventure Paths
 Pathfinder Chronicles
 Pathfinder Modules
 Pathfinder Player Companion
 Pathfinder Society
 Penumbra
 OSRIC
 Parsantium
 Ptolus
 Ravenloft
 Redhurst Academy of Magic
 Rituals of Choice
 Rogue Genius Games
 Rokugan
 Santiago AP
 Scarred Lands
 Sidetrek Adventure Weekly
 The Sinking
 Sovereign Stone
 Urban Adventures
 Violet Dawn
 Way of the Wicked
 What Lies Beyond Reason
 Wicked Fantasy Factory
 Windhaven
 World of Warcraft
 Zeitgeist
 Scenarios
 Multiple Level Campaigns
 1st Level
 2nd Level
 3rd Level
 4th Level
 5th Level
 6th Level
 7th Level
 8th Level
 9th Level
 10th Level
 11th Level
 12th Level
 13th Level
 14th Level
 15th Level
 16th Level
 17th Level
 18th Level
 19th Level
 20th Level

Search



Dungeons & Dragons: Enchanters

Enchanters

Everything you wanted to know about Enchanters but didn't quite dare to ask.

Publisher's blurb: "Master your own mind - and the minds of others... For some the mind is a closed chamber and a locked box, full of secrets a-plenty, but with no way for one to unlock the potential unless they choose to study for many years... rigorously and diligently in the arts of psionics. Yet there is a group of Wizards who use the raw powers of magic to beguile, control and enchant the minds of their chosen subjects. Simply known as the Enchanters, they can draw your darkest fear from the depths of your mind or drag out your deepest fantasy and let it live in breathing colour and passion. They are the Wizards who have unlocked this dimension of the most private places imaginable, and now use it for their own ends - some for good and some for ill...

"You too can now open the secrets of the Pandoras' Box of the mind and lay them bare for the first time. The book presents a look at this elite group of Wizards and their powers, specialist items and their ways. All their secrets are open for you to delve into and use for your own ends - master your own mind and the minds of others. Packed with new feats and prestige classes, lavishly illustrated and laid out. Enchanters is the guiding tome for all those who dare to peer into the murky depths of this class."

More when I get hold of a copy!

Book Details:
Authors: Chris Snook and David Woodrum
Publishers' Reference: DQG1401
ISBN: n/a
PDF, 47 pages
Date: February 2003

Buy this product:

Product page last updated: 25 June 2008