Under the 'Colour' philosophy of magic, green is the colour of things to do with the magic of nature... although the emphasis is on control and manipulation rather than tree-hugging!
Publisher's blurb: "Green is the colour of Animals, Plants, Water and Air. But, unlike the powers of the Druid, the Colour Green concentrates on bending Nature to the will of the mage, rather than coexisting with it. If a Druid is a Nature Priest, a specialist in the Green is Nature Wizard.
"Those that devote themselves to understanding the Green are able to manipulate the Environment, Command Animals and Plants to act as they will, and even to draw upon the characteristics of natural things to mimic or manipulate them.
"The most focused of specialists of the Green might become Animists. An Animist is to nature what a Necromancer is to the dead. They believe there are spirits inhabiting all natural things, from plants and animals to the rivers and winds, but do not intrinsically think that these spirits are worthy of worship: but rather think that they are servitors and creatures to be commanded."
More when I get hold of a copy!
Click HERE to buy this from RPG Now.
Author: Evangelos Hugo Paliatseas
Publishers' Reference: PDSSCA25
PDF, 26 pages
Date: March 2005
Product page last updated: 5 April 2005