RPG Resource: Click here for home page
 
 
Main Menu
 What's New
 Reviews
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 Community Content
 General Resources
 Game Companies
 Journals
 Inspirations
 Board & other games
 Copyright Statement

Dungeons & Dragons 3e/Pathfinder RPG
 Rules
 D&D Core Rules
 Pathfinder Rules
 Additional Rules - WotC
 Additional Rules - others
 Character Classes
 Character Races
 Arcane Magic
 Divine Magic & Religion
 Psionics
 Monsters
 Undead
 Evil
 Warfare
 Equipment & Items
 Alchemy & Herbs
 World Building
 City Resources
 Natural World
 Sea & Ships
 The Planes
 Dreams
 NPCs
 Blueprints Floor Plans
 Settings & Scenarios
 1-on-1 Adventures
 Ados: Land of Strife
 Adventure Keep
 Adventureaweek.com
 Aldor
 Arcana Evolved
 Arcanis
 Archipelagos
 Argyle
 Arthad
 Ave Moloch
 Basic Paths
 Black & White Adventures
 Bleeding Edge Adventures
 Bluffside
 Broken
 Campaign Gems
 Castlemourn
 Cerulean Seas
 Cities of Fantasy
 Crown: City of the Fallen
 Dawnforge
 Dragonlance
 DragonMech
 Drel
 Dungeon Crawl Classics
 Eberron
 Eldoria
 Eden Odessey
 Elemental Lands
 Epic Tales
 Erde
 Fighting Fantasy
 Folkloric
 Forgotten Realms
 Foul Locales
 Freeport
 GameMastery Modules
 Ghostwalk
 Gothos
 Grave Undertakings
 Greyhawk
 Instant Adventures
 Iron Heroes
 Judges Guild
 Kaidan
 Kingdoms of Kalamar
 Legends of Fantasy
 Legends & Lairs
 The Lonely Coast
 Midgard
 Midnight
 Myrik
 Myrra
 NeoExodus: A House Divided
 Nyambe
 Oathbound
 Original Adventures
 Paizo Adventure Paths
 Pathfinder Chronicles
 Pathfinder Modules
 Pathfinder Player Companion
 Pathfinder Society
 Penumbra
 OSRIC
 Parsantium
 Ptolus
 Ravenloft
 Redhurst Academy of Magic
 Rituals of Choice
 Rogue Genius Games
 Rokugan
 Santiago AP
 Scarred Lands
 Sidetrek Adventure Weekly
 The Sinking
 Sovereign Stone
 Urban Adventures
 Violet Dawn
 Way of the Wicked
 What Lies Beyond Reason
 Wicked Fantasy Factory
 Windhaven
 World of Warcraft
 Zeitgeist
 Scenarios
 Multiple Level Campaigns
 1st Level
 2nd Level
 3rd Level
 4th Level
 5th Level
 6th Level
 7th Level
 8th Level
 9th Level
 10th Level
 11th Level
 12th Level
 13th Level
 14th Level
 15th Level
 16th Level
 17th Level
 18th Level
 19th Level
 20th Level

Search



Dungeons & Dragons 3e: Daggers at Midnight

Daggers at Midnight

An adventure for characters of 3rd-5th level.

Publisher's blurb: "Today started just like any other day in the city. For once, it's nice to wake up in the comfortable arms of civilization rather than the pitch-black depths of some musty dungeon. The bustle of the crowds, the sun on your face, and the energy of the city all soothe your nerves and help push out of your mind the terrors and dangers of your many adventures.As you make your way down the street, a ragged urchin runs up to you, clutching a piece of parchment in one hand.

"'Hello there, you,' he says, pointing at a member of your party. 'A man gave me four silver to deliver this to you. He said you'd give me four more on delivery.' He presses the parchment into your hand, eyeing your coin pouch as he waits expectantly for his payment.

"The parchment reads: 'I'm surprised you'd show up around here again, Madarius. If you keep flaunting your face around town, it's only a matter of time before Krell or Cassatta decides to smash it in. Gods, I'd have half a mind to do that myself if we didn't make such a good team. I'm willing to forgive your last double cross if you see fit to meet me in the alley behind the Blue Ox just before sundown today.' Madarius? Cassatta? Krell? It looks like adventure has found you, rather than waiting for you to come to it."

Megan's review

Book Details:
Author: Mike Mearls
Publishers' Reference: DD22
ISBN: 1-58994-069-5
Paperback, 16 pages
Date: 2001

Buy this product:

Product page last updated: 11 March 2018