If you ever thought fey were nice, with pretty dresses and butterfly wings, forget it! Foul and grim, more like...
... and here's a collection of information about them, set in Midgard but easily portable to the campaign world of your choice. Fey congregate in 'Courts' which are not so much geographical but based around the person of their leader, so you can put them wherever you please.
There is a bestiary of malevolent fey, beings who will delight in harassing the characters at any opportunity. Each comes complete with illustration, full game stats, descriptive material about how they behave and - lifting the curtain - designer notes as well. There are a full eighteen of them from the nasty little Aridni who associate with slavers to the Zubnaya, another nasty little flying critter that buzzes round your ears lashing out with a spiked chain. Some are larger, all are vicious and best avoided (or culled!).
Next comes a 'fey animal' template - the fey often amuse themselves by acquiring ordinary animals and... twisting them. Then come the lists - fey by type, fey by CR, all you need to select the most appropriate one for your needs.
A fine array of the foul and grim side of the fey.
Return to Dark Fey page.
Reviewed: 11 September 2013