RPG Resource: Click here for home page
 
 
Main Menu
 What's New
 Reviews
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 Community Content
 General Resources
 Game Companies
 Journals
 Inspirations
 Board & other games
 Copyright Statement

Search



Dungeons & Dragons 3e/Pathfinder RPG: Snow White Part 2

Snow White Part 2

This adventure follows on directly from Snow White Part 1, and realistically could not be run in any other way. I suppose you could say that the characters have been called in as trouble-shooters owing to the adventurers previously hired as security having made such a mess of things, but it seems a little forced. In any case, if you like this reskinning of a classic fairy tale concept, you really, really want to run Part 1, so go do that then come back!

It opens with a lot of detail on the Haunted Forest, into which the characters must venture. This is quite sandboxy, they can roam quite freely and there are several 'encounter locations' that they will come across. It's a chilly place, and there is some good advice about using the weather as an adversary, as well as some fine 'Achemist's Journal' notes about the flora and fauna of the place - unfortunately the wizard/alchemist who wrote them was assiduous about keeping the forest and its resources a secret so even if you do have naturalist characters they are unlikely to have read the journal. There are some fascinating plants there: for example the pomum which looks just like an apple to all but the most knowledgeable eye but causes a deep sleep in any mammal that consumes one! There are comprehensive 'wandering monster' tables as well, so you can present a mix of new encounters along with more typical ones.

Each of the locations is a delight too, with a whimsical air and plenty for the characters to do in each one. Often, the most successful outcomes do not involve fighting, but there's ample opportunities for anyone looking for a good brawl to find one. Eventually, the characters ought to discover the location of the missing princess (who is, of course, asleep) but in some ways the fun has only just begun, as they now have to return her safely to Castle Morsain and sort everything out there!

Quite a lot of effort has gone into ensuring that you have resources to deal with whatever approach the characters come up with for dealing with irate royalty and scheming nobles, giving ample opportunity for combat and particularly intrigue as they attempt to set things to rights. There is also the delightfully embarassing possibility of the princess having fallen madly in love with one of the characters along the way...

Overall, the Snow White adventure is a true joy and delight and well worth a look if you like to mix a little whimsey and a touch of classic fairy stories into standard fantasy adventuring. Beautifully presented and well resourced with hyperlinked stat blocks, maps and more, the two parts of this adventure are worthy of consideration.

Return to Snow White Part 2 page.

Reviewed: 20 May 2013