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Act Ten RPG: Core Rules

Act Ten Core Rules

Centred on the concept of creating and playing a character customised to your vision with no restraints, this should prove to be interesting!

Publisher's blurb: "Own a fast paced 1d10 tabletop RPG with evolving character creation, dynamic combat, and on the fly experience! As The first book in the series, Act Ten Core Rules takes you through all the rules you will need to play this fun, fast paced RPG.

"The book itself is broken up across sections built around ease of use. Simple to navigate, the book is comprised of three sections:

  • Core Rules takes you through everything you need to know to play the game. Simple rules and mechanics make it easy to jump right in, while expanded character tuning and modification make it fun to master.
  • Walkthroughs for character creation and game directing let you sit shotgun with the creator. This offers insights on rules application, character tweaking and helps further clarify the system. This all gets followed up with a quick reference section, which when combined with the directors screen, lays out the entire system within just a couple of pages for quick reference.
  • In the last section you get a preview of the first channel, or setting for Act Ten, Division. This will walk you through a world that has been overrun by corporate greed and technology. You will also see some upcoming special FX, like digital magic and psychic powers.

"Ten years of fine tuning and playtesting have all come together for a complete, full system of rules."

Megan's review

Book Details:
Author: Chris Martin
Publishers' Reference: AT001
ISBN: 978-0-615-72917-6
Paperback, 118 pages
Date: January 2013

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Product page last updated: 17 May 2013