This is a simple yet challenging encounter to toss at your players when they call in to a tavern for a drink... it will require them to think as well as to fight to avoid innocent blood being shed.
Well worth a look if your characters think the tavern is a place to relax. Although set in a dockside dive, it should not be too difficult to adapt to another location, if that suits your campaign setting better.
Return to Hostage Situation page.