Both a system and examples of magical items - swords and staves - that may be used in any campaign setting.
Publisher's blurb: "Ancestral magic swords whose names fill the pages of history, handed down through generations of heroes ... arcane staves of power, crafted by legendary mystics and passed from master to apprentice ... These are staples of fantasy literature-but difficult to recreate in the d20 System. Artifacts of the Ages provides rules for introducing legendary swords and staves that grow in power as their wielders advance in level. Special 'scion' prestige classes ensure that the heroes only unlock an item's full power when the campaign is ready for it-helping to ensure that the game stays balanced. The book also presents over two dozen unique and interesting legendary magic items, with accurate d20 stats, detailed histories, and adventure hooks."
More when I get hold of a copy!
Book Details:
Authors: JD Wiker and Rich Redman
Publishers' Reference: GRR1022
ISBN: 1-932442-01-4
Paperback, 80 pages
Date: July 2003
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Product page last updated: 16 July 2006