This adventure, set in the Sovereign Stone setting, is intended for characters of 4-6 2nd and 3rd level characters. It would adapt readily for use in a different setting, perhaps with some variation in the magic used by the NPCs.
It's a straightforward adventure, with the need to recover an item that forms part of the ransom demanded for the safe return of a nobleman's son leading the adventurers to brave the horrors of the family crypt (and there's something nasty down there...), and enough going on that nobody should figure it all out initially. The characters and plot are well-presented, and the scenario should fill an evening's play nicely.
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