This adventure is set on the Plains of Barrowdown, an unfortunate patch of land that local lordlings use when their petty squabbles reach the level of open warfare - something that does nothing for those whose living depends on growing crops on the plains, who have had to survive on looting the dead when their crops have been trampled beyond salvation. Now a plague of blood-sucking worms has added to their woes, and there's a selection of adventure hooks provided to get the party involved.
The adventure background explains where the worms came from, who or what is behind them, and where the adventure will start: an old abandoned well in the middle of farmland ruined by incessant warfare.
It all begins with the party standing in the fields around the well, a bleak location that is described atmospherically. Below the well is a cavern complex, a claustrophic tangle of tunnels in which the party should feel threatened by the very environment around them, something the Judge is advised to play up. Various unpleasant creatures, some alive and some undead, exist here and none are welcoming to visitors.
It's a cramped, claustrophobic delve fulled with slithering horrors, smelly and unpleasant in the extreme... and for little reward save the satisfaction of wiping them off the face of the earth. And then you read the suggestions for further adventures... By the end of the session, the players will want hot baths, never mind their characters!
Return to Well of the Worm page.
Reviewed: 18 May 2018