This is an intriguing adventure involving the watery depths, a beautiful sea queen pleading for release... and much that is not what it seems to be at a first glance. Plenty to tax the brains, as well as the sword-arms, of your adventurers.
It all begins with dreams brought on by possession of an artefact - which makes it easy to embroil any party by placing said artefact in the next treasure hoard they discover, or amongst the possessions of the next individual they loot or rob. Provided they are in a coastal town, finding out a little more, just enough to set their feet on the path to this adventure, should not be too difficult... and the adventure is afoot!
To rescue the beautiful captive, they need to infiltrate a sorcerer's lair... by third level, this ought to be within their capabilities provided they are careful and use their skills and resources wisely. It is a weird place, the former residence of someone fascinated by the sea and redolent of the strangeness that is to be found beneath the waves. Being able to swim, at the least, will be an advantage against some of the foes encountered... and of course, this is but a stepping-stone to finding out what next must be done to effect the rescue.
Boat rides and even more exotic places. strange curses and more await the intrepid adventurers in an epic sweep of events that should serve to remind the players that their characters are in a truly magical world quite unlike the real one - and yet, within itself, consistent and real enough to care about as well as stare at in wonder. Plenty of challenge awaits under and around the sea in this memorable adventure which will give those who survive and succeed a feeling of accomplishment.
Return to The Sea Queen Escapes page.
Reviewed: 8 April 2013