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Star Trek Adventures: Core Rulebook

Star Trek Adventures Core Rulebook

Although based in the later part of the ST:TNG period (specifically the time of ST:DS9 and ST:Voyager), this book contains the necessary material for those preferring the original series, Enterprise or the movies.

Publisher's blurb: "Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighbouring galactic powers or into the eye of interstellar phenomena. Your ship and your crew epitomise the best Starfleet and the United Federation of Planets has to offer, and you are needed more than ever.

"A new threat looms from across the Gamma Quadrant, as it is confirmed by Commander Sisko and his crew that the Dominion, led by the Founders, represent a significant threat to the Alpha Quadrant. Tension is already high in the region of Bajor and Deep Space 9, as the Maquis continue to act against the Cardassian-Federation peace treaty, with Captain Janeway and the crew of the U.S.S. Voyager preparing for their mission in the Badlands. It is a volatile time for the Federation and new crews have never been in higher demand."

Megan's review

Book Details:
Authors: Dave Chapman, Jim Johnson, Patrick Goodman, Ross Isaacs, Will Maxwell, Jonathan Breese, Nathan Dowdell, John Snead, Oz Mills, Aaron Pollyea, Rob Wieland, Ade Smith, Anthony Jennings, Dan Taylor, Dayton Ward, Michael Brophy, Giles Pritchard, and Maggie Carroll
Publishers' Reference: MUH051060
ISBN: 978-1-910132-85-2
Hardback, 374 pages
Date: July 2017

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Product page last updated: 8 July 2017