RPG Resource: Click here for home page
 
 
Main Menu
 What's New
 Reviews
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 General Resources
 Game Companies
 Journals
 Inspirations
 Board & other games
 Copyright Statement

Dungeons & Dragons 3e/Pathfinder RPG
 Rules
 D&D Core Rules
 Pathfinder Rules
 Additional Rules - WotC
 Additional Rules - others
 Character Classes
 Character Races
 Arcane Magic
 Divine Magic & Religion
 Psionics
 Monsters
 Undead
 Evil
 Warfare
 Equipment & Items
 Alchemy & Herbs
 World Building
 City Resources
 Natural World
 Sea & Ships
 The Planes
 Dreams
 NPCs
 Settings & Scenarios
 1-on-1 Adventures
 Ados: Land of Strife
 Adventure Keep
 Adventureaweek.com
 Aldor
 Arcana Evolved
 Arcanis
 Archipelagos
 Argyle
 Arthad
 Ave Moloch
 Basic Paths
 Black & White Adventures
 Bleeding Edge Adventures
 Bluffside
 Broken
 Campaign Gems
 Castlemourn
 Cerulean Seas
 Cities of Fantasy
 Crown: City of the Fallen
 Dawnforge
 Dragonlance
 DragonMech
 Drel
 Eberron
 Eldoria
 Eden Odessey
 Elemental Lands
 Epic Tales
 Erde
 Fighting Fantasy
 Folkloric
 Forgotten Realms
 Foul Locales
 Freeport
 GameMastery Modules
 Ghostwalk
 Gothos
 Grave Undertakings
 Greyhawk
 Instant Adventures
 Iron Heroes
 Judges Guild
 Kaidan
 Kingdoms of Kalamar
 Legends of Fantasy
 Legends & Lairs
 The Lonely Coast
 Midgard
 Midnight
 Myrik
 Myrra
 NeoExodus: A House Divided
 Nyambe
 Oathbound
 Original Adventures
 Paizo Adventure Paths
 Pathfinder Chronicles
 Pathfinder Modules
 Pathfinder Player Companion
 Pathfinder Society
 Penumbra
 OSRIC
 Parsantium
 Ptolus
 Ravenloft
 Redhurst Academy of Magic
 Rituals of Choice
 Rokugan
 Santiago AP
 Sidetrek Adventure Weekly
 The Sinking
 Sovereign Stone
 Urban Adventures
 Violet Dawn
 Way of the Wicked
 What Lies Beyond Reason
 Wicked Fantasy Factory
 Windhaven
 World of Warcraft
 Zeitgeist
 Scenarios
 Multiple Level Campaigns
 1st Level
 2nd Level
 3rd Level
 4th Level
 5th Level
 6th Level
 7th Level
 8th Level
 9th Level
 10th Level
 11th Level
 12th Level
 13th Level
 14th Level
 15th Level
 16th Level
 17th Level
 18th Level
 19th Level
 20th Level

Search



Dungeons & Dragons 3.5: Bad Light

Bad Light

An adventure for 4th-level characters.

Publisher's blurb: "Named for the mother-of-pearl scales that once covered its exterior, the Pearl Tower is an ancient navigational beacon built centuries ago to guide seagoing vessels around a dangerous reef. The reef lies just below the waves and is practically invisible from the surface, especially at night. By staying clear of the waters lit by the tower, trade captains can sail their ships safely around the reef rather than going miles out of their way to avoid it.

"The narrow beach near the reef is cut off from the mainland by a long, tall cliff. The Pearl Tower was built against a near-vertical section of the cliff so that in addition to its primary function of guiding ships, it could provide easy access from the cliff top to the beach below.

"Because the presence of the cliff makes fishing impractical and the land is too rocky for farming or ranching, no community has ever grown up around the Pearl Tower, and no lord is willing to invest in a garrison for its protection. The beacon has always been maintained by poor commoners who receive a small stipend from various merchants' guilds for their service. Since the Pearl Tower has never contained anything of value and no one has ever lived in it, brigands have never bothered it.

"Recently, however, ships have begun to disappear from the trading lanes, and the tower is suspect. Why has its light become unreliable? Is some evil creature living there and preying on the shipping trade?"

Megan's review

Book Details:
Author: Owen K. C. Stephens
Publishers' Reference: Unknown
ISBN: n/a
PDF, 8 pages
Date: July 2004

Buy this product:

Product page last updated: 25 June 2016