A remote hunting lodge is enveloped in a never-ending blizard... and it's spreading, threatening settlements nearby.
The background for the DM explains just what is going on there and why, and a series of hooks are provided to help you pique the party's curiousity. Getting them there, and providing any information before they go, is left to you - what is presented here is a pure site-based adventure with the lodge described in detail. The map comes from the Map-a-Week feature on the Wizards of the Coast website, it is presented here and the link in the PDF still works at the time of writing if you want the original.
In some ways the place is quite disappointing. There's not much there for parties who live to loot, nor are there any NPCs or monsters to talk to... just ghosts, and grumpy ones at that, which will attack. Every one is provided with statistics for meeting them on the material plane or the ethereal one, and violence appears to be the only way to deal with them, they cannot be laid to rest by discovering secrets or righting wrongs.
An interesting basic concept which has rather fallen down in execution and development, alas. I'd recommend adding your own enhancements to make it a bit more interesting.
Return to Haunting Lodge page.
Reviewed: 23 May 2016