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Feng Shui 1e: Blowing Up Hong Kong

Blowing Up Hong Kong

Bring Hong Kong to life in your game.

Publisher's blurb: "Whether you're a visiting sorcerer, a local cop, a refugee from the future, or an invader from the past, Hong Kong is the city where it all goes down. Explore real and unreal places in the New Territories and see if you can tell them apart. Meet strange and surprising people. Uncover weird magic, old secrets, and new dangers.

"If you can't find adventure in Hong Kong, you're probably dead.

"Blowing Up Hong Kong is the much-anticipated guide to action-packed mayhem in the capital city of Feng Shui. Everything you need to stage thrilling roleplaying adventures in Hong Kong is in here. Prowl the streets in search of trouble or scour the harbor for weird cargo. Find thugs-for-hire in an underground club or lose the HKPD in a rooftop chase. Design intricate action tales that touch every corner of the city or grab a location for a fight scene on the fly. Inside you'll find people to meet, hire, fear, hate, love, pursue, flee, and fight. You also get places to visit, escape, raid, invade, explore and explode. This is your primer on Hong Kong culture and history, too. (We've even got word on the future.) Want to know about Netherworld portals, feng shui sites, and time travel in the Territories? We've got you covered."

More when I get hold of a copy!

Book Details:
Author: Chris Jones
Publishers' Reference: AG4013
ISBN: 1-58978-065-5
Paperback, 96 pages
Date: September 2004

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Product page last updated: 24 June 2014