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Shadowrun 5e: Spell Cards Series 1

Spell Cards Series 1

This is the kind of product that has you kicking yourself and wishing you'd thought of it first... that said, whilst it is useful it could have been so much better!

In any game with combat spellcasting, you either need the memory of a wizard or spend ages thumbing through books to find what you need to roll and what the results are each time you want to cast a spell. Ready-reference cards are an obvious solution (ever since I spent ages transcribing Dungeons & Dragons 1e spells onto 5x3 index cards), and if it's the numbers that give you trouble, these ones fit the bill.

Each one is very simple: name of spell, a brief phrase that describes what it does, and four boxes that tell you type of spell, its range, duration and drain. Combat spells have a fifth box to show the damage you do as well. They are colour-coded: orange for combat, blue for detection, red for healing and so on; which makes it easy to look for a spell of the suitable type - but could let others meta-game by seeing what you are about to do.

What's missing is anything descriptive. You will have to remember that, or go look it up - at least each card has the page number for where that spell appears in the core rule book. The other thing that is missing is an image for the card backs, if you are using the PDF version. Most people like their self-printed cards to look good as well as serving a purpose.

Neat idea, but there's the nagging feeling that it could have been done better... and prettier.

Return to Spell Cards Series 1 page.

Reviewed: 3 March 2015