RPG Resource: Click here for home page
 
 
Main Menu
 What's New
 Reviews
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 Community Content
 General Resources
 Game Companies
 Journals
 Inspirations
 Board & other games
 Copyright Statement

Dungeons & Dragons 3e/Pathfinder RPG
 Rules
 D&D Core Rules
 Pathfinder Rules
 Additional Rules - WotC
 Additional Rules - others
 Character Classes
 Character Races
 Arcane Magic
 Divine Magic & Religion
 Psionics
 Monsters
 Undead
 Evil
 Warfare
 Equipment & Items
 Alchemy & Herbs
 World Building
 City Resources
 Natural World
 Sea & Ships
 The Planes
 Dreams
 NPCs
 Blueprints Floor Plans
 Settings & Scenarios
 1-on-1 Adventures
 Ados: Land of Strife
 Adventure Keep
 Adventureaweek.com
 Aldor
 Arcana Evolved
 Arcanis
 Archipelagos
 Argyle
 Arthad
 Ave Moloch
 Basic Paths
 Black & White Adventures
 Bleeding Edge Adventures
 Bluffside
 Broken
 Campaign Gems
 Castlemourn
 Cerulean Seas
 Cities of Fantasy
 Crown: City of the Fallen
 Dawnforge
 Dragonlance
 DragonMech
 Drel
 Dungeon Crawl Classics
 Eberron
 Eldoria
 Eden Odessey
 Elemental Lands
 Epic Tales
 Erde
 Fighting Fantasy
 Folkloric
 Forgotten Realms
 Foul Locales
 Freeport
 GameMastery Modules
 Gilded Suns
 Ghostwalk
 Gothos
 Grave Undertakings
 Greyhawk
 Instant Adventures
 Iron Heroes
 Judges Guild
 Kaidan
 Kingdoms of Kalamar
 Legends of Fantasy
 Legends & Lairs
 The Lonely Coast
 Midgard
 Midnight
 Myrik
 Myrra
 NeoExodus: A House Divided
 Nyambe
 Oathbound
 Original Adventures
 Paizo Adventure Paths
 Pathfinder Chronicles
 Pathfinder Modules
 Pathfinder Player Companion
 Pathfinder Society
 Penumbra
 OSRIC
 Parsantium
 Ptolus
 Ravenloft
 Redhurst Academy of Magic
 Rituals of Choice
 Rogue Genius Games
 Rokugan
 Santiago AP
 Scarred Lands
 Sidetrek Adventure Weekly
 The Sinking
 Sovereign Stone
 Urban Adventures
 Violet Dawn
 Way of the Wicked
 What Lies Beyond Reason
 Wicked Fantasy Factory
 Windhaven
 World of Warcraft
 WotC Generic Scenarios
 Zeitgeist
 Scenarios
 Multiple Level Campaigns
 1st Level
 2nd Level
 3rd Level
 4th Level
 5th Level
 6th Level
 7th Level
 8th Level
 9th Level
 10th Level
 11th Level
 12th Level
 13th Level
 14th Level
 15th Level
 16th Level
 17th Level
 18th Level
 19th Level
 20th Level

Search



Pathfinder RPG: New Magus Arcana

Ultimate Options: New Magus Arcana

Tools to customise your magus character.

Publisher's blurb: "The magus class represents a trope common in fantasy fiction - the warrior-mage able to swing swords and cast spells with equal skill. From classic sword-and-sorcery wielders such as Michael Moorcock's Elric of Melniboné, to the protagonists of more modern fantasy tales such as Garion from David Edding's Belgariad series or Rand al'Thor from Robert Jordan's Wheel of Time series, the warrior-mages are a common archetype often more easily found in fiction than the sage spellcasters with little combat skill. Even Gandalf, perhaps the prototypical adventuring mage, carried the sword Glamdring and knew how to use it to good effect!

"Despite this broad popularity, the concept can be difficult to easily implement using only the Pathfinder Roleplaying Game Core Rulebook. While it's possible to multiclass combat-oriented and arcane-oriented classes, and prestige classes such as the eldritch knight are designed to make such combinations fairly effective, the planning and delayed gratification such character builds require are not satisfying to everyone. With the advent of the magus class from Ultimate Magic, players wishing to create a warrior-mage can do so by choosing a single class that combines fair martial ability with good spellcasting ability and a host of class abilities that allow the magus to combine combat and casting in ways other classes can't.

"Of course, the traditions of arcane armsmen require much more support than any single book has room to offer, especially since most game supplements have to appeal to a broad range of interests. Ultimate Magic lacks room to present many alternate magus options, and what few it does present focus solely on the narrow concept of a combat spellcaster with a weapon in one hand and only a prepared spell in the other.

"To help in that regard, Ultimate Options: New Magus Arcana presents 30 new magus arcana and three sets of alternate abilities designed to work with the new batch of magus arcana options. With this broad set of new material magi can fight with 2-handed weapons, go sword-and-board with a shield, wield two weapons and still cast spells, or even become a spontaneous spellcaster similar to a sorcerer."

Megan's review

Book Details:
Author: Owen K.C. Stephens
Publishers' Reference: OWC5102
ISBN: n/a
PDF, 7 pages
Date: May 2011

Buy this product:

Product page last updated: 6 June 2011