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Æther: Core Book

Æther Core Book

Complete rules, plus a modern city setting and introductory adventure.

Publisher's blurb: "Prepare Yourself! Prepare for a game system that combines fast character generation, streamlined combat, and a skill system that enhances the roleplaying experience. Prepare for a system where game mechanics make sense, character advancement is granted through creativity, not combat, and a system that encourages astonishing flexibility of action for your characters.

"Only this Core Book, a pencil, a pair of 10-sided dice, and your imagination are needed for playing this game in any genre, time, place, or level of technology. Rules for character generation, a comprehensive skill listing, and a basic equipment list for a modern day setting are all included within. Also included is a setting generator that allows you to quickly create a setting in any time period, level of technology or magic, any genre, and any tone you can imagine.

"Finally, Wellstone City, the frame work for modern and historical settings in America is included. This solid foundation of a city gives enough detail to let you run a complete adventure, but leaves the setting open enough for you to create you own world in Wellstone City. An adventure, Public Transit Assassins is also included, and it introduces the players and the characters to the ins and outs of Wellstone, as well as preparing the characters for the fact that being poor isn't all its cracked up to be. This adventure can be a stand-alone, a spring board, or a diversion in an existing campaign."

More when I get hold of a copy!

Book Details:
Author: Kevin Rohan
Publishers' Reference: SGG7002
ISBN: n/a
PDF, 160 pages
Date: July 2008

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Product page last updated: 27 February 2010