Dungeons & Dragons: Dragon D20 Special |
A special edition of Dragon magazine, not part of the main sequence and dedicated to discussion of the D20 game mechanic.
Contents: -
- First Watch - The latest d20 news
- Open Game License - The real rules of the game
- What the Heck is the d20 System? - The genesis of the concept, from the man who started it all by Ryan Dancey
- All�s Fair in Lovecraft and Warcraft - Adapting the material of others, from Shakespeare to Scooby Doo by Mike Selinker
- Pattern Weavers - New hero templates for the Wheel of Time Roleplaying Game by Owen K.C. Stephens
- Beasts of the Wheel of Time - Twenty-six Wheel of Time creatures to ride, eat, or fear by Robert Jordan and Owen K.C. Stephens
- First Look: Dragonstar - Why hold a magic item when you can implant it directly into your body? by Greg Benage
- The Black Talon Ss�ressen - Unveiling the Lizardfolk of Arcanis, by Henry Lopez
- Black Riders and Bone Horses - Sometimes, Death�s pale horse is more dangerous than his scythe. by Wolfgang Baur
- Firearms of Freeport - Give these guns a shot (or two) in your campaign, by Chris Pramas
- Head to Head: Mini-Adventures - Thirty-six adventures can�t all be gems, by Jim Bishop
More when I get hold of a copy!
Book Details:
Authors: As above
Publishers' Reference: Unknown
ISBN: Unknown
Paperback, pages unknown
Date: 2001
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Product page last updated: 13 August 2007
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