The second mission designed to introduce the World of Fire setting, but still easily slotted into a standard campaign. While this follows on from World in Shadow you do not need to have played it to enjoy this mission.
Publisher's blurb: "It all starts off easily enough, as the agents are tasked with transporting some doomsday weapons to safe storage, a mission complicated by a recent and unexplained global communications blackout that has grounded most conventional forms of transport, but... There's always a 'but' isn't there?"
Thanks to Crafty Games for making this available!
More when I get hold of a copy!
Available FREE from the AEG Living Spycraft website, click HERE to get your copy.
Author: Patrick Kapera
Publishers' Reference: WOF6-02
PDF, 34 pages
Date: August 2006
Product page last updated: 13 August 2006