Explore corruption and redeption, by playing evil parties or using these resources to make your bad guys really, really evil.
Publisher's blurb: "Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long... minions of the dark god!
"Whether they play devoted legates, barbaric orcs, corrupted channelers, or clever collaborators, this book allows players to turn the usual Midnight campaign on its head, and to explore whether even the most evil of foes have a chance at redemption."
More when I get hold of a copy!
Book Details:
Authors: Gary Astleford and Robert Schwalb
Publishers' Reference: MN16
ISBN: 1589942922
Paperback, 64 pages
Date: June 2006
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Product page last updated: 5 August 2006