RPG Resource: Click here for home page
 
 
Main Menu
 What's New
 Reviews
 Genre Resources
 Master System List
 Complete Product List
 Shared Campaigns
 Community Content
 General Resources
 Game Companies
 Journals
 Inspirations
 Board & other games
 Copyright Statement

Dungeons & Dragons 3e/Pathfinder RPG
 Rules
 D&D Core Rules
 Pathfinder Rules
 Additional Rules - WotC
 Additional Rules - others
 Character Classes
 Character Races
 Arcane Magic
 Divine Magic & Religion
 Psionics
 Monsters
 Undead
 Evil
 Warfare
 Equipment & Items
 Alchemy & Herbs
 World Building
 City Resources
 Natural World
 Sea & Ships
 The Planes
 Dreams
 NPCs
 Settings & Scenarios
 1-on-1 Adventures
 Ados: Land of Strife
 Adventure Keep
 Adventureaweek.com
 Aldor
 Arcana Evolved
 Arcanis
 Archipelagos
 Argyle
 Arthad
 Ave Moloch
 Basic Paths
 Black & White Adventures
 Bleeding Edge Adventures
 Bluffside
 Broken
 Campaign Gems
 Castlemourn
 Cerulean Seas
 Cities of Fantasy
 Crown: City of the Fallen
 Dawnforge
 Dragonlance
 DragonMech
 Drel
 Eberron
 Eldoria
 Eden Odessey
 Elemental Lands
 Epic Tales
 Erde
 Fighting Fantasy
 Folkloric
 Forgotten Realms
 Foul Locales
 Freeport
 GameMastery Modules
 Ghostwalk
 Gothos
 Grave Undertakings
 Greyhawk
 Instant Adventures
 Iron Heroes
 Judges Guild
 Kaidan
 Kingdoms of Kalamar
 Legends of Fantasy
 Legends & Lairs
 The Lonely Coast
 Midgard
 Midnight
 Myrik
 Myrra
 NeoExodus: A House Divided
 Nyambe
 Oathbound
 Original Adventures
 Paizo Adventure Paths
 Pathfinder Chronicles
 Pathfinder Modules
 Pathfinder Player Companion
 Pathfinder Society
 Penumbra
 OSRIC
 Parsantium
 Ptolus
 Ravenloft
 Redhurst Academy of Magic
 Rituals of Choice
 Rokugan
 Santiago AP
 Sidetrek Adventure Weekly
 The Sinking
 Sovereign Stone
 Urban Adventures
 Violet Dawn
 Way of the Wicked
 What Lies Beyond Reason
 Wicked Fantasy Factory
 Windhaven
 World of Warcraft
 Zeitgeist
 Scenarios
 Multiple Level Campaigns
 1st Level
 2nd Level
 3rd Level
 4th Level
 5th Level
 6th Level
 7th Level
 8th Level
 9th Level
 10th Level
 11th Level
 12th Level
 13th Level
 14th Level
 15th Level
 16th Level
 17th Level
 18th Level
 19th Level
 20th Level

Search



Dungeons & Dragons: High Temple Complex

High Temple Complex

A religious stronghold all mapped out, just ready for you to place wherever convenient within your campaign world. Choose the religion, populate the temple with suitable individuals and just wait for your characters to happen by...

Publisher's blurb: "Featuring more than 150 rooms at ground level the High Temple is closer to a citadel than a temple. The massive complex features a large ziggurat and a detached chapel. Inside the temple there are large inner gardens and many shrines and chapels. A wall surrounds the whole complex, with many stairs reaching its top. The wall is not intended as a defense (there are no gates). There are three levels (ground, first and roof level) and a dungeon level. Some hints to use the complex follow:

  • An evil cult stronghold, home of the high priest and his evil clergy who perform obscene rituals and human sacrifices
  • A forgotten temple citadel, lost in a deep jungle, now inhabited by lizardfolks and other reptiles races
  • A ruined temple complex dedicated to a forgotten evil deity. During the night, evil sacrifices are performed
  • The home of a good priest-king. The complex houses the noble families and their slaves
  • Temple of the Dragon God: a powerful schemer dragon hides in the dungeon of the complex. His minions roam the countryside

Megan's review

Book Details:
Authors: Mario Barbati
Publishers' Reference: BLU02
ISBN: n/a
PDF, 21 pages
Date: January 2005

Buy this product:

Product page last updated: 20 October 2007